Dynamic Content Generation

Immersive: Story-driven
- The learning materials will be generated dynamically based on the story setting defined by the learner.
- All the escalations will be made according to learner's interactions.
- The exercises will focus more on the learning aspects. But the story will still be used as contexts or themes.
Result-oriented
- Learning materials and exercises will use vocabulary and grammar structures relevant to learners' level.
- Exercises will be adjusted to help learner follow the learning plan. And avoid demotivate learners.
- More types of exercises will be unlocked when learner's level is high enough.
Gamification
- The quest, achievements and leaderboard will be as immersive as possible.
- We will reward learners' actions that actually help them progress. Not just for the sake of retention.









